Project Icarus will update the Project Daedalus starship designed
by the British Interplanetary Society in the 1970s. As we saw in Part One, developments in technology allow new options in a number of
areas, but also raise questions about the mission’s scope and choice of
targets. Pat Galea now concludes his discussion of the recent Project
Icarus symposium in London, after which the terms of reference for the
project, now frozen, are listed.
Propulsion Options
Richard Obousy tackled the part of the system that is the most
obvious, the most important and probably the most difficult: the
engine. As I’ve noted above, the Daedalus propulsion system uses pulsed
nuclear fusion to accelerate the craft to about 12% of the speed of
light. Even at such an immense speed, the mission time to Barnard’s
Star (5.9 light years from Sol) is about fifty years.
Obousy took us through different methods of propulsion that have
been proposed, such as chemical rockets, electric ion engines and
nuclear thermal rockets. He gave an overview of how nuclear fusion
works, and various enhancements that could be made to the fusion
process.
One such trick is to use an antimatter seed to initiate the nuclear
fusion reaction. This is a compromise design, a hybrid of the extremely
powerful pure matter-antimatter engine and the simpler nuclear fusion
engine. Small amounts of antimatter are used in this system to initiate
the nuclear fusion reaction. The advantage of this idea is that we get
some of the power boost of the antimatter reaction, without either the
expense of producing large amounts of the stuff, or the problem of
storing huge quantities during the mission (as the antimatter cannot be
kept in a container made of matter).
Image: The original Daedalus concept, shown here as the second stage separates. Credit: Adrian Mann.
Current Earth-based production of antimatter is terribly meager at
the moment. However, Obousy pointed out that much of the criticism we
hear of the economics of current antimatter production is unfair,
because the facilities were never built to produce antimatter
efficiently. We can reasonably expect that truly dedicated industrial
techniques to come will give us a much better return on our energy
investment because they will be optimized for the purpose.
Onboard Power and Computing
Andreas Tziolas examined the power and computer systems that would
be needed for Daedalus-like missions. Despite having a massive fusion
pulse engine sitting at the back of the craft, there is still a need
for separate systems that can provide the electrical power required for
running the ship’s equipment. The engine won’t be running for the whole
mission, and there needs to be some redundancy to cope with the
inevitable failures which will occur over the lifetime of the voyage.
Tziolas examined several different power systems, such as batteries,
fuel cells, flywheels and radio thermal generators (RTGs). Each system
has its own advantages and disadvantages, so choosing the right systems
depends upon a clear understanding of the mission parameters. For
example, some systems work better over certain temperature ranges;
other systems might have greater reliability over longer periods. By
building a clear idea of the craft and the situations it will be
operating in, it becomes possible to choose the most appropriate power
systems.
Tziolas also explored the computer systems required on the craft. He
emphasized that for such a long duration unmanned mission, there was a
clear need for computer systems that have an advanced decision tree to
cope with the huge variety of scenarios that the craft will encounter.
These systems need to be fault tolerant, having no single point of
failure, and be able to recover from any faults that do arise.
Parameters of the Project
Kelvin Long introduced Project Icarus, the aim of which is to
produce an updated mission along similar lines to Daedalus, taking
advantage of the progress that has been made in science and technology
over the last thirty years. The terms of reference for the study have
not been finalized yet, though Long presented a rough skeleton as a
starting point. In open-floor discussions, the symposium attendees
explored the range of mission parameters. It is clear that there is
still a lot of work to do here before these parameters can be nailed
down.
A couple of the most important parameters are closely related to each other:
- Mission time
- Fly-by or rendezvous
The Daedalus team decided that it was important to set an upper
limit for the mission time such that a young person at the start of a
professional career could join the project at launch time, and still be
working when the probe returns data from the destination system. This
requires a mission time of no more than 40-50 years. The motive for
this restriction stems from the desire to maintain interest in the
mission throughout the entire duration, and hence to make the project
appear worth doing in the first place.
There was much discussion on this point, as several attendees
pointed out that there have been many projects in human history that
have taken significantly longer than a single lifetime to complete,
such as cathedrals and pyramids. Whether this kind of commitment could
be made to support a super-lifetime mission is an interesting question.
Deceleration at the Target System?
The second mission parameter concerns whether we decelerate the
probe at the target system, perhaps to place it in orbit around the
star. The benefits of doing so are discussed briefly above, in the
summary of Crawford’s talk. It would clearly be desirable to do so, but
the penalty is that the mission time would be extended significantly,
as the ship would have to hold on to a lot of its fuel in order to burn
it in deceleration.
So we have a trade-off between the two parameters. It is possible
that there may be hybrid solutions available, where the main probe
carries on at full speed, while sub-probes are decelerated. There are
many options here, but nature is harsh, so the choices are tough. If
it’s decided that a super-lifetime mission is acceptable, then a
rendezvous becomes more feasible.
Image: Daedalus was designed for a mission to
Barnard’s Star. The Icarus team hopes to allow for a variety of target
stars. Credit: Adrian Mann.
However, a long mission entails consideration of another potential
problem: the “overtake” scenario. If we launch a probe that will take,
say, 150 years to reach the target star, we may worry that in fifty
years time we’ll be able to launch a probe with greater speed that can
reach the target in only fifty years. That would mean we’d get results
back from the later probe fifty years before the data from the earlier
probe. So we might decide that there’s no point in launching the slow
probe at all; we just wait until we can launch the fast one. Some argue
that it’s still worth launching the slower probe, because data are
data. We may get results from the newer fast probe first, but we’ll
still be glad to get data from the older slow probe when it arrives.
Icarus and the Years Ahead
After hammering out and fixing the basic mission parameters, the
Icarus project will take several years of hard work to produce a new
design for an interstellar craft. How much this design will resemble
Daedalus is anyone’s guess at this point, and it’s quite possible that
scientific data obtained during the design project (such as exoplanets)
will throw a few curve balls along the way. Ultimately, the designs
will be completed and submitted for publication in the Journal of the British Interplanetary Society (JBIS), just as Daedalus was all those years ago.
The Daedalus team mentioned that working on the project changed the
way they view the universe. I hope Icarus will do the same, not only
for those working on it, but for everyone else who takes an interest in
humanity’s future.
Terms of Reference
On November 4, the Icarus team froze the terms of reference for the
Icarus project. The text below constitutes the Terms of Reference (ToR)
for Project Icarus and sets out what is to be achieved by the design
study. This is frozen for the duration of the project and essentially
represents the initial requirements.
The Terms of Reference are as follows:
- To design an unmanned probe that is capable of delivering useful
scientific data about the target star, associated planetary bodies,
solar environment and the interstellar medium.
- The spacecraft must use current or near future technology and be designed to be launched as soon as is credibly determined.
- The spacecraft must reach its stellar destination within as fast a
time as possible, not exceeding a century and ideally much sooner.
- The spacecraft must be designed to allow for a variety of target stars.
- The spacecraft propulsion must be mainly fusion based (i.e. Daedalus).
- The spacecraft mission must be designed so as to allow some deceleration for increased encounter time at the destination.
There is also the addition of a project scope as follows:
‘The required milestones should be defined in order to get to a
potential launch of such a mission. This should include a credible
design, mission profile, key technological development steps and other
aspects as considered appropriate.
Published on Centauri Dreams as well.
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