The Tau Zero Foundation has been working with the British
Interplanetary Society on Project Icarus, a starship study that updates
the famous Project Daedalus work from the 1970s. Pat Galea, a software
engineer with a lively interest in the physics of interstellar flight,
attended the recent symposium that launched the project, and here
provides us with a report that we will publish in two parts, this being the first one.
Just over thirty years ago, British Interplanetary Society (BIS)
members carried out one of the most complete studies of an interstellar
vehicle ever made. Even today, Project Daedalus retains its status as
an outstandingly comprehensive reference design. Its final report sits on the shelf of many a starship enthusiast.
In the intervening years, technology and science have advanced in
many of the areas that are crucial to the Daedalus mission plan and
design. The time has come to re-examine Daedalus in light of the
progress that has been made, so Kelvin Long and Ian Crawford organized
a one-day symposium held at BIS headquarters in London, UK, on 30
September 2009. This meeting gathered experts on the subject areas to
be examined, as well as some of the original Daedalus team, not only to
look at the original design, but also to launch Project Icarus, a new project that will produce an updated interstellar craft design.
The Need for Infrastructure
Image: Project Icarus logo by Alexandre Szames.
The Daedalus craft at launch has a mass of 54,000 tons; most of that
is fuel. Building and fueling this thing is, to say the least, an
immense undertaking. Daedalus would require an enormous amount of
infrastructure in place before it could be built and launched. Rather
than build this all up solely for producing interstellar craft, we
could (and probably would) have most of this capacity in place for
supporting interplanetary transport. Bob Parkinson gave a presentation
on the use of Daedalus-type vehicles for vehicles that can shuttle
around our solar system on missions such as Mars colonization, asteroid
diversion, and fast transit missions to the outer planets.
Daedalus calls for a fusion pulse engine, in which high-energy
electron beams are fired at pellets containing Deuterium (D) and
Helium-3 (He3), causing them to undergo nuclear fusion, and releasing a
huge amount of energy. Some of this energy is captured by the craft,
and the subsequent release of energy from this capture propels the ship
forward. The Daedalus plan requires a system for obtaining the He3 from
the atmosphere of Jupiter. This is, indeed, a big engineering
challenge, but as Parkinson pointed out, with a fleet of vehicles being
used for local transport anyway, we are only worrying about the
marginal cost of producing the extra fuel required for the interstellar
probe.
Parkinson presented some background on the Jovian extraction
process, and examined some other options that have been suggested. One
possibility is to extract He3 from the lunar regolith. Unfortunately,
it appears that while this is technically possible, the huge energy
required to extract meager amounts of He3 from immense masses of
regolith renders the process economically unfeasible. In brief, the
Jupiter mining system is still the preferred option for fueling
Daedalus.
Image: Daedalus prior to departure, in orbit around Europa. Credit: Adrian Mann.
Propulsion Choices and Supporting Technologies
Other nuclear reactions, not involving He3, are possible candidates.
The reason the original team chose the D/He3 reaction is that it is
relatively clean, producing very few neutrons. We prefer to have
charged particles coming from the reaction as we can ‘bend’ the path of
these using electromagnetic fields. Uncharged neutrons are a nuisance,
hitting the craft and causing structural damage over time. Other
reactions can have different advantages, however, such as being easier
to initiate, so the case is far from closed.
Richard Osborne considered other aspects of the infrastructure
question. While we cannot know the details of the systems that will be
in place at the time a Daedalus-like craft is launched, we can sketch
out the types of systems that will be required for launch and assembly
of these probes. Osborne drew a high-level picture of the process as a
whole, and broke it down into its constituent elements. For example, a
Single-Stage-To-Orbit (SSTO) vehicle will be essential for launching
components from Earth, and a space dockyard is needed for assembling
the craft (and presumably building other local transport vehicles).
Overall, we were seeing from Osborne effectively a first draft plan for
industrializing our solar system.
Astrobiology and the Need to Linger
Ian Crawford explored the planetary science and astrobiology case
for pursuing interstellar flight. He explained the concept of habitable
zones (those areas around stars that are suitable for life), and
discussed the kinds of planets that can support life. In our own solar
system, we have expanded our view of the candidates for habitability
over the last thirty years. It is quite common these days to read
discussions of the potential for life being found in moons of the gas
giants, and in even more exotic locations. Crawford discussed the kinds
of chemical signatures that we might look for when examining planets
and moons that could indicate the presence of biological activity.
These tests could play a role in the extensive search for exoplanets
that is being undertaken right now. Similar tests could also be carried
out by a probe actually in a candidate solar system, where its
proximity to the planets would give it a huge advantage in terms of
sensitivity to the signatures it is looking for.
One aspect of the Daedalus mission profile has a very significant
impact on this type of exploration. To keep the total mission time down
to an acceptable duration, the Daedalus probe does not brake. Once it
is accelerated up to its cruising speed of approximately 12% of the
speed of light, it maintains this even through the encounter phase at
the destination. This means that after a flight of about fifty years,
the craft actually spends less than a day in the target system. Fitting
useful science into this short window of opportunity would be a
challenge, particularly if close-up operations are desired on a variety
of planetary targets. Daedalus partially mitigated this problem by
launching a series of sub-probes once it arrived in the destination
system, each of which could be assigned to a different target. However,
these probes would inherit the fast speed of the main craft, so
although they would be able to get good close looks at the planets,
they too would only have short periods in which to do so.
Crawford expressed a strong preference for a mission that is
decelerated in the target solar system so that the craft (and any
sub-probes) can hang around for longer, taking a good look around, and
returning much more science. Daedalus itself could be configured to fly
this way, but at the cost of significantly extending the mission time
to 100 years or more. It comes down to a decision about whether the
people building the Daedalus probe would be prepared to accept a
mission of such a long duration in return for better science.
Image: The Daedalus design. Credit: Adrian Mann.
The Choice of Targets
Martyn Fogg considered the star systems ‘near’ Sol using various
criteria for selecting a suitable destination for a Daedalus craft. In
the original plan, the chosen target was Barnard’s Star. At the time,
there appeared to be evidence that there was a planet orbiting the
star. This made it a good candidate for the mission, as no other
exoplanets had been discovered at that time, and it was not known
whether planet formation around stars was common or rare. It now
appears that the evidence for this planet was not as good as had been
thought. In the meantime, over 300 exoplanets have been discovered in
recent years around a great many stars.
Although we have detected many exoplanets, there is still a great
deal to learn about how the planets form, and the types of planets that
form around different types of stars. Fogg and others have been running
computer simulations of stars and their surrounding environments in an
attempt to establish this kind of information. More problematic than
single stars (like the Sun) are the multiple star systems, which pose a
challenge for planets because the presence of extra stars restricts the
potential for planetary orbits that are stable over a prolonged period
of time. The simulations that Fogg runs track the progress of the
system as a whole over billions of years, from the formation of the
planets through to the era of stable orbits. By running the simulation
again and again, it is possible to observe (as Fogg demonstrated) the
zones around the stars in which we might find planets.
We are hopefully going to be deluged with data about extra-solar
planets over the next few years from sources such as Kepler. As more
information comes in, we will be building up a better picture of the
stars that will make the best candidates for a mission. Fogg has his
work cut out
Published on Centauri Dreams as well.
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